Tag: games room

Cracking Up At The Denizen Part 3

Cracking Up At The Denizen Part 3

It is the strangest yellow our wallpaper! It makes me think of all the yellow things I ever saw—not beautiful ones like buttercups, but old foul, bad yellow things. But there is something else about that paper—the smell! I noticed it the moment we came into the flat. Now we have had a week of fog and rain, and whether the windows are open or not, the smell is here. It creeps all over Taylor Wimpey’s luxury ghost home development The Denizen. I find lying in wait for me on the stairs and in the lift. It gets into my hair.

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A Vampire Visits The Denizen Pt 1

A Vampire Visits The Denizen Pt 1

“I think you’ll be comfortable. It’s only a one bed apartment, we have six dwellings in Taylor Wimpey's The Denizen but if we put you in one of our bigger flats you’d be sharing it with others. Most of the year they're all left empty but when we visit London we like to have a lot friends with us. Originally we only had five flats here but we were able to buy the sixth one cheaply and fully furnished after a woman committed suicide in it. Would you like to go and see it now? By Yanluo, I believe that you are right, and that we are going to have a thunderstorm. How dark it has become.”

Extreme Noise Terror At The Denizen Part 1

Extreme Noise Terror At The Denizen Part 1

I have been spending the last few weeks at The Denizen, a luxury apartment block built by Taylor Wimpey in Golden Lane, just inside the border between the City of London and Islington. I got an email about a month ago from a Mr. Jason Chan, who it seemed had bought an investment property in the building, and on staying in it for a few days while holidaying in London, found that he had purchased a very peculiar piece of real estate. His flat in The Denizen has got a most infernal whistling in it, sort of haunting it. The thing starts any time, you never know when, and it goes on until it frightens you. It's not ordinary whistling and it isn't the wind. Wait till you hear it.

Ghosts In The Denizen

Ghosts In The Denizen

The old piano playing brothel keeper had been at the centre of a paedophile ring based in a warehouse that prior to World War 2 had stood on the site of The Denizen. Those he catered for treated the children he supplied them with – including his own – with great cruelty and violence. The Phantom Child was his youngest daughter who’d bled to death from internal injuries after brutal mistreatment. The strange lady in Fortune Street Park was her mother who’d been found nursing her dead child’s body after these terrible events, while the spirit of the evil brothel keeper provided musical accompaniment. These two ghosts lured anyone they found living in The Denizen to their death.

Taylor Wimpey’s Cursed Denizen Development Part 1

Taylor Wimpey’s Cursed Denizen Development Part 1

The Denizen was - and for that matter still is - designed to repel the attention of the curious. Generically designed by Allford Hall Monaghan Morris in the bland contemporary style favoured by developers hoping to get rich from investment flats that will never be lived in, there was absolutely nothing of interest about the block beyond the reprehensible political manoeuvering and money-grabbing that led to it being built. 110 social housing flats for key workers had been replaced with 99 ghost homes for investors with no on site social or affordable housing, not a single flat, not one! The new building was much taller than the old one and between September and March blocked all afternoon sun from the neighbouring and heavily used Fortune Street Park. In short the entire development was a disaster for local people. And that is before factoring in that the malevolent spirits living beneath it were disturbed by the construction of the development and angry about it...

Living Death In The Denizen

Living Death In The Denizen

"Death, death, death," the heart of The Denizen beats proudly. "Long years—" he sighs. "Again you found me." "Here," she murmurs, "sleeping; on a balcony reading; laughing, rolling marbles in the games room. Here we left our lives—" Stooping, their light lifts the lids upon my eyes. "Death! Death! Death!" the pulse of The Denizen beats wildly. Waking, I cry "Oh, so this your life within? It's a living death."